- ARRIVAL – Get to your assigned field at least 30 minutes before the scheduled start time. Introduce yourself to the coaches, check field conditions, to make certain there are no holes, standing water or sprinkler heads that could cause injuries. Make sure both goalposts are securely anchored and cannot tip over and the nets are securely fastened. If they are not anchored or weighted down, ask the home team coach to rectify the situation. If goals are not anchored or weighted down, you will NOT play the game. No excuses. Safety first. NO weighted down goals NO GAME. For further information on Field Playability please click HERE
- PLAYER/COACHES CHECK-IN – Each coach will give you a WYSL Official Team Lineup and ID Cards for all players and coaches.The Lineup contains a listing of the players, their jersey #’s and the coach’s signature. Check both the players’ and coaches’ ID cards.
– NO PLAYERS PASS – NO PLAY
– NO COACHES PASS – NO PLAY
– HARD COPY ROSTER REQUIRED – GUEST players without the WYSL Guest Form, ARE NOT ALLOWED to play.
a- Electronic Player passes and Rosters are being tested by some clubs. paper roster is required anyway.
b- Hand Written Names ARE NOT ALLOWED (except for guest players with a WYSL Guest form)
NO EXCUSES, NO EXCEPTIONS
However, in the absence of a player pass, if the coach presents a letter from the WYSL signed by the WYSL President or the WYSL Office Manager, let the player play the game. Referee must forward the letter to the office. Under this procedure, the WYSL is taking the responsibility for any liability for a player without a pass. Should there be a problem later (e.g., phony letter), the league will punish the coach. The ref will bear no responsibility.
- PLAYER EQUIPMENT – During your player check-in make sure you inspect the players for proper shin-guards, shirts tucked in and that everyone removed earrings, bracelets, necklaces and wristwatches. No jewelry whatsoever may be worn. For further information on player equipment click HERE. Medical bracelet securely taped to the body and showing the medical situation is the only exception.
- COIN TOSS – Conduct the coin toss with the winner selecting which goal to attack and the other team kicking off. The coin toss winner will take the kickoff in the second half.
- LINE ASSISTANTS – Ask the coaches to send their respective volunteer lines assistants to the referee to receive the flag and their instructions. Introduce yourself and thank the club lines assistants for volunteering to help. Tell the volunteers which side of the field to patrol and that they are to indicate only when the ball has completely crossed a boundary line.
- SPECTATORS – All spectators must remain above the 18-yard line (Penalty Box). There should be no one behind the goal area. If anyone in an inappropriate area does not move when requested, ask the coach to handle the situation.
- PRE-GAME CONFERENCE – For the 3-man system, following is a checklist of items that a referee should cover with the assistant referees. Please be as comprehensive as you can when working with inexperienced referees.
- Designate: senior AR, time backup/game length
- State diagonal
- Discuss Positions and Responsibilities
• Dynamic play – second-to-last defender or the ball whichever is closer to the goal line
• Stoppages: Throw-in, Corner Kick, Penalty Kick
• Good goal – eye contact, sprint 10-15 yards up the line
• Illegal goal – eye contact, go to corner and stand at attention
• Fouls: Signal (foul, direction, if IFK); behind referee (severity); penalty Area
• Ball Out of Play: Responsibility and signal
• Mirror signals
• Ask for Questions
- END OF GAME – At the end of the contest, recover your flags and return passes.
- FILE REPORT – Immediately upon arriving home, file your game report with the WYSL. This is your final responsibility relating to the game and it is necessary in order to get paid. Failure to enter reports will result in referee’s suspension
If the field is switched to one nearby, the ref should go to the new field. If the ref has a subsequent game on the first field, a representative of the home team must be present at the first field to advise the teams that the ref will be coming back … and that extra time may be required.
If the game is a forfeit, the referee gets paid for the game. The referee must wait for his subsequent assignments on the field. Referee should not declare a forfeit; simply report the situation to the League.
If the ref goes to a field and there is no game as a result of an error by the league or the Assignor, the referee will get paid. Please advise the Assignor who will confirm the error and indicate how to proceed to get paid.
Turnback is the term for games that are accepted by the referee and the referee cannot, for whatever reason, follow through on his/her commitment to officiate. It is important that you:
(a) alert the assignor when accepting an assignment or
(b) decline the assignment altogether if you think there is a real chance you won’t actually be able to work the game.
If things look fine when you accept the assignment but something comes up later on that makes it impossible for you to cover the game, you must alert the assignor immediately. Do not assume that leaving a phone message for the assignor, or sending an e-mail to him, is sufficient. It is not! Unless you actually reach the assignor, or hear back from him, you must assume that he didn’t get your message. You must follow up!
Because even ordinary turnbacks are an administrative nuisance, you still may be assessed a “turnback fee.” If turnbacks become a recurring theme for a particular referee, more severe sanctions may become appropriate.
“No-Shows” occur when a referee who has accepted an assignment fails to appear and referee the assigned game. No-shows are extremely serious situations. Absent a compelling excuse, a no-show is likely to result in a fine (as much as a full game fee) and may result in other types of sanctions (including suspension) as well.